
This is a really interesting look at a game that never made it out for the GBC. It's name was Mythri and it was the project that launched my friend Tomm's gaming career. He has since gone on to work on Contra 4 and some of the Shin Megami Tensei games (and many , many more).
Reguardless of if Tomm became a game designer or not, the story of a canclled game is always interesting and I definately think you guys should check it out.
Think of it as a True Hollywood Story of game development.
Check it out over at GameSpite.net